SPELL 2
Traditions primal
Cast somatic, verbal
Range touch; Targets 1 willing creature
Duration 10 minutes
The target's skin becomes covered in bark. The target gains resistance 2 to bludgeoning and piercing damage and weakness 3 to fire. After the target takes fire damage, it can Dismiss the spell as a free action triggered by taking the damage; doing so doesn't reduce the fire damage the target was dealt.
Heightened (+2) The resistances increase by 2, and the weakness increases by 3.
Core Rulebook, page 320.
Open Barkskin in the interactive spells list or browse all spells starting with B.