Ziaraem

CREATURE 11

unique le medium catfolk humanoid 

Male catfolk head warden (Bestiary 54)

Perception +21; low-light vision

Languages Drunak, Aquan, Common, Cyclops

Skills Acrobatics +22, Athletics +21, Diplomacy +19, Intimidation +21, Society +19, Stealth +21, Survival +19

Str +4 Dex +5 Con +0 Int +2 Wis +2 Cha +4

Items dagger, good manacles (3), religious symbol of Saedrouk, +1 resilient studded leather, +2 striking trident

AC  31; Fort +19, Ref +24, Will +21

HP 200

Cat's Luck [R] (fortune) Frequency once per day; Trigger Ziaraem fails or critically fails a Reflex saving throw; Effect Ziaraem rerolls the saving throw and takes the better result.

Speed 30 feet

Melee [>] trident +24 (magical), Damage 2d8+6 piercing

Melee [>] dagger +23 (agile, finesse, versatile s), Damage 1d4+6 piercing

Ranged [>] dagger +23 (agile, thrown 10 feet, versatile s), Damage 1d4+6 piercing

Hampering Strike A foe that takes damage from Ziaraem's melee Strike is slowed 1 for 1 round (slowed 3 if the Strike is a critical hit).

Subduing Attack Ziaraem deals an additional 3d6 precision damage to creatures that are frightened or within reach of at least one of his allies. Ziaraem can choose to make an attack with this additional damage as a nonlethal attack.

Strength of Thousands #3: Hurricane’s Howl, page 44.

Open Ziaraem in the interactive creatures list or browse all creatures starting with Z.