CREATURE 1
Perception +6; low-light vision, scent (imprecise) 30 feet
Skills Athletics +7, Intimidation +5, Survival +4
Str +4 Dex +3 Con +4 Int -5 Wis +1 Cha +2
AC 16; Fort +9, Ref +6, Will +4
HP 25
Pungent Aura (aura, olfactory) 10 feet. Creatures other than yzobus or hobgoblins that enter or start their turn in the yzobu's aura must succeed at a DC 14 Fortitude save or become sickened 1, or sickened 2 on a critical failure. A creature that succeeds at its save is temporarily immune for 1 minute.
Speed 30 feet
Melee horn +7, Damage 1d6+4 piercing
Melee hoof +7 (agile), Damage 1d4+4 bludgeoning
Bestiary 3, page 300.
Open Yzobu in the interactive creatures list or browse all creatures starting with Y.