CREATURE 7
Perception +15; darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 30 feet
Languages Common, Draconic, Terran
Skills Acrobatics +14, Athletics +16, Deception +15, Intimidation +15, Nature +15, Stealth +18, Survival +15
Str +5 Dex +1 Con +3 Int +1 Wis +2 Cha +4
AC 27; Fort +16, Ref +14, Will +15
HP 105; Immunities paralyzed, sleep; Weaknesses sonic 5
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 25
Twisting Tail Trigger A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using; Effect The dragon makes a tail Strike at the creature with a –2 penalty. If it hits, the dragon disrupts the creature's action.
Speed 40 feet, burrow 30 feet, fly 100 feet
Melee jaws +18 (sonic, reach 10 feet), Damage 2d8+8 slashing plus 2d6 piercing
Melee claw +18 (agile), Damage 2d6+8 slashing
Melee tail +16 (reach 15 feet), Damage 1d10+8 slashing
Primal Innate Spells DC 25; 3rd color spray; Cantrips (3rd) dancing lights
Primal Prepared Spells DC 25, attack +18; 3rd earthbind, meld into stone; 2nd faerie fire, glitterdust, shatter; 1st grease, mending, pass without trace; Cantrips (3rd) acid splash, detect magic, light, prestidigitation, telekinetic projectile
Breath Weapon (evocation, primal) The dragon breathes a flurry of piercing crystals that deal 8d6 piercing damage in a 30-foot cone (DC 25 basic Reflex save). They can't use Breath Weapon again for 1d4 rounds.
Draconic Frenzy The dragon makes two claw Strikes and one tail Strike in any order.
Draconic Momentum The dragon recharges their Breath Weapon whenever they critically hit with a Strike.
Bestiary 2, page 91.
Open Young Crystal Dragon in the interactive creatures list or browse all creatures starting with Y.