CREATURE 2
Perception +6; motion sense [object Object] feet, no vision
Skills Athletics +7
Str +3 Dex -2 Con +2 Int -5 Wis -1 Cha -5
Motion Sense A yeast ooze can sense nearby creatures through vibration and air or water movement.
AC 12; Fort +10, Ref +3, Will +6
HP 60; Immunities acid, critical hits, mental, precision, unconscious, visual; Weaknesses bludgeoning 5, cold 5; Resistances slashing 5, piercing 5
Speed 20 feet, swim 20 feet
Melee pseudopod +9, Damage 1d8+3 bludgeoning plus monstrous yeast
Monstrous Yeast (contact, disease) Whenever a creature infected with monstrous yeast takes cold damage, they can make a new saving throw with a +2 circumstance bonus. Failure doesn't advance the disease;
Saving Throw DC 16 Fortitude; Onset 1 round; Stage 1 flat-footed (1 hour); Stage 2 enfeebled 1 and flat-footed (1 hour); Stage 3 enfeebled 2 and flat-footed (1 day)
OoA1, page 87.
Open Yeast Ooze in the interactive creatures list or browse all creatures starting with Y.