Yeast Ooze

CREATURE 2

rare n large mindless ooze 

Perception +6; motion sense [object Object] feet, no vision

Skills Athletics +7

Str +3 Dex -2 Con +2 Int -5 Wis -1 Cha -5

Motion Sense A yeast ooze can sense nearby creatures through vibration and air or water movement.

AC  12; Fort +10, Ref +3, Will +6

HP 60; Immunities acid, critical hits, mental, precision, unconscious, visual; Weaknesses bludgeoning 5, cold 5; Resistances slashing 5, piercing 5

Speed 20 feet, swim 20 feet

Melee [>] pseudopod +9, Damage 1d8+3 bludgeoning plus monstrous yeast

Monstrous Yeast (contact, disease) Whenever a creature infected with monstrous yeast takes cold damage, they can make a new saving throw with a +2 circumstance bonus. Failure doesn't advance the disease;

Saving Throw DC 16 Fortitude; Onset 1 round; Stage 1 flat-footed (1 hour); Stage 2 enfeebled 1 and flat-footed (1 hour); Stage 3 enfeebled 2 and flat-footed (1 day)

OoA1, page 87.

Open Yeast Ooze in the interactive creatures list or browse all creatures starting with Y.