Xulgath Stoneliege

CREATURE 8

uncommon ce medium humanoid xulgath 

Perception +14; darkvision, tremorsense (imprecise) 30 feet

Languages Draconic, Undercommon

Skills Athletics +19, Cave Lore +15, Intimidation +18, Survival +18

Str +5 Dex +2 Con +6 Int +1 Wis +2 Cha +2

AC  26; Fort +20, Ref +12, Will +14

HP 135; Resistances physical 8

Stench (aura, olfactory) 30 feet. As xulgath warrior (Bestiary 336), except DC 24.

Speed 20 feet, burrow 10 feet

Melee [>] digging bar +18 (fatal d12, forceful, versatile b), Damage 2d10+9 piercing

Melee [>] jaws +21, Damage 2d8+9 piercing

Melee [>] claw +19 (agile), Damage 2d6+9 slashing plus Grab

Primal Innate Spells DC 26; 4th shape stone (×3)

Earthen Blow [>] (earth, transmutation) Frequency once per round; Effect The stoneliege commands nearby earth to attack a foe. The stoneliege makes a claw Strike against a creature that is within 60 feet of the stoneliege and 10 feet of an earthen surface, such as dirt, mud, stone, or sand. The Strike originates from the surface's square and has a reach of 10 feet. On a critical hit, the target is also knocked prone.

Earthen Torrent [>>] (earth, transmutation) Frequency once per minute; Requirements The stoneliege is standing on or next to at least 10 cubic feet of dirt, stone, or other earthen material; Effect The stoneliege creates a violent wave of roiling earth. Creatures in a 15-foot cone take 7d8 bludgeoning damage (DC 26 basic Reflex save; on a critical failure, creatures are also knocked prone).

Stone Throes [>] (earth, transmutation) The stoneliege turns their own body into solid stone like a statue and immediately becomes petrified (Core Rulebook 621). Any creature grappled or restrained by the stoneliege becomes immobilized; to get free, the creature must damage the statue enough to break it or succeed at a DC 28 Acrobatics check to Escape.

Extinction Curse #3: Life’s Long Shadows, page 84.

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