Xulgath Herd-tender

CREATURE 8

ce medium humanoid xulgath 

Perception +17; darkvision

Languages Draconic, Undercommon

Skills Acrobatics +16, Athletics +18, Dinosaur Lore +11, Intimidation +16, Nature +17, Stealth +16, Survival +17

Str +4 Dex +4 Con +2 Int -1 Wis +3 Cha +2

Items moderate alchemist's fire (4), +1 striking composite shortbow (20 arrows), hide armor, whip

AC  27; Fort +18, Ref +16, Will +14

HP 135

Mounted Defense [R] Prerequisites The herd-tender is mounted; Trigger The herd-tender is targeted with a melee or ranged attack by an attacker they can see; Effect The herd-tender gains a +2 circumstance bonus to AC against the triggering attack.

Powerful Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 26 Fortitude save. On a failure, the creature is sickened 2, and on a critical failure, the creature is also slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.

Speed 25 feet

Melee [>] whip +19 (disarm, finesse, nonlethal, reach 10 feet, trip), Damage 1d4+10 slashing

Melee [>] jaws +19, Damage 2d8+10 piercing

Melee [>] claw +19 (agile), Damage 2d6+10 slashing

Ranged [>] composite shortbow +20 (deadly 2d10, magical, propulsive, range increment 60 feet, reload 0), Damage 2d6+10 piercing

Ranged [>] moderate alchemist's fire +20 (range increment 20 feet, splash), Damage 2d8 plus 2 persistent fire damage and 2 fire splash damage

Feral Directive [>>] The xulgath attempts to Command an Animal on their mount, but instead of demanding a specific action such as Stride or Strike, the xulgath gives a general directive, such as to return to camp or to attack a small group the mount can see. The mount and the xulgath each retain 3 actions on their turns, but the mount doesn't change its general tactics until the xulgath uses Feral Directive or Command an Animal again.

Mounted Superiority A mounted xulgath's Strikes deal an additional 1d8 damage to creatures that aren't mounted.

Extinction Curse #4: Siege of the Dinosaurs, page 10.

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