Withered

CREATURE 5

ne medium undead zombie 

Perception +11; darkvision

Languages Common, Necril

Skills Athletics +14, Deception +9, Intimidation +9, Stealth +13

Str +5 Dex +4 Con +4 Int +0 Wis +2 Cha +0

Items dagger (6), leather armor, shortsword

Slow As zombie snake.

AC  22; Fort +11, Ref +13, Will +9

HP 80, negative healing; Immunities death effects, disease, paralyzed, poison, unconscious; Weaknesses positive 5

Speed 35 feet

Melee [>] shortsword +14 (agile, versatile s), Damage 1d6+9 piercing

Melee [>] dagger +14 (agile, versatile s), Damage 1d4+9 piercing

Melee [>] fist +14, Damage 1d8+7 bludgeoning

Ranged [>] dagger +13 (agile, thrown 10 feet, versatile s), Damage 1d4+9 piercing

Sneak Attack The withered zombie deals an additional 2d6 precision damage to flat-footed creatures.

Sudden Surge [F] As the husk zombie, but the withered zombie can't use this ability for 1d4 rounds (instead of needing to spend 10 minutes motionless before using it again).

Book of the Dead, page 172.

Open Withered in the interactive creatures list or browse all creatures starting with W.