Winter Hag

CREATURE 7

ce medium cold hag humanoid 

Perception +16; darkvision, see invisibility, snow vision

Languages Aklo, Common, Jotun

Skills Athletics +13, Deception +17, Diplomacy +15, Occultism +15, Survival +14

Str +4 Dex +2 Con +3 Int +4 Wis +3 Cha +6

Coven A winter hag adds cone of cold, solid fog, and wall of ice to her coven's spells (page 304).

Snow Vision Snow doesn't impair a winter hag's vision; she ignores concealment from snowfall.

AC  24; Fort +14, Ref +13, Will +16

HP 145; Immunities cold

Speed 25 feet; ice climb 25 feet

Melee [>] ice staff +17 (magical, two-hand d8), Damage 2d4+7 bludgeoning plus 1d6 cold

Melee [>] claw +16 (agile), Damage 2d6+7 slashing plus 1d6 cold

Occult Innate Spells DC 25, attack +17; 4th charm, fly (at will), ice storm; 3rd enthrall, paralyze; Cantrips (4th) chill touch, ray of frost; Constant (4th) pass without trace, see invisibility

Craft Ice Staff (cold, downtime, evocation, occult) A winter hag can spend 1 day performing a specific ritual to create a +1 striking staff of black ice. Once per day, she can use the staff to cast cone of cold. The staff's magic functions only in the hands of the hag who created it; for anyone else, it is a mundane staff. If the hag dies or if the staff remains in another creature's possession for 24 hours, the staff melts into a puddle of foul-smelling water.

Ice Climb A winter hag can Climb at the listed Speed, but only on ice. She ignores difficult terrain from ice and snow, and she doesn't risk falling when crossing ice.

Bestiary 3, page 129.

Open Winter Hag in the interactive creatures list or browse all creatures starting with W.