Web Lurker

CREATURE 3

ne medium aberration 

Perception +10; darkvision

Skills Acrobatics +9, Athletics +9, Crafting +8, Stealth +11

Str +4 Dex +4 Con +3 Int +1 Wis +3 Cha -1

Spider Speak The web lurker can speak with and understand spiders.

AC  19; Fort +10, Ref +11, Will +8

HP 45

Speed 25 feet, climb 25 feet

Melee [>] fangs +11, Damage 1d8 + 6 piercing plus web lurker venom

Melee [>] claw +11 (agile), Damage 1d8 + 6 slashing

Melee [>] web +11, Damage web trap

Web Lurker Venom (poison) A target damaged by the web lurker's fangs must succeed at a DC 19 Fortitude save or take 1d12 poison damage and gain the flat-footed condition for 1 round.

Web Trap A creature hit by the web lurker's web attack gets stuck to the nearest surface. It can't move until it successfully Escapes (DC 20).

Beginner Box, page 79. Reprinted in TiO.

Open Web Lurker in the interactive creatures list or browse all creatures starting with W.