Warden

CREATURE 6

ln medium human humanoid 

Perception +12

Languages Common

Skills Athletics +14, Nature +10, Stealth +12, Survival +12

Str +4 Dex +2 Con +3 Int +1 Wis +2 Cha +1

AC  25; Fort +12, Ref +12, Will +12

HP 96

Warding Strike [R] Trigger One of the warden's enemies within 100 feet attacks one of the warden's allies or a person the warden is sworn to protect; Effect The warden Strikes the triggering enemy. If the Strike hits, the enemy's attack is deflected, reducing its damage by 8, or by 16 if the warden's Strike was a critical hit.

Speed 25 feet

Melee [>] bastard sword +16 (two-hand d12), Damage 1d8+7 slashing

Ranged [>] composite longbow +17 (deadly 1d10, magical, propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 1d8+5 piercing

Warden's Protection A warden deals an extra 1d8 damage to any creature trespassing on the territory the warden protects.

Gamemastery Guide, page 225.

Open Warden in the interactive creatures list or browse all creatures starting with W.