Vabeis

CREATURE 16

unique le small goblin humanoid 

Male frost goblin grappler

Perception +23; darkvision

Languages Goblin, Morouvaem, Moriakrik, Gikhagrorn

Skills Acrobatics +26, Athletics +35, Intimidation +26, Survival +25, Wrestling Lore +21

Str +7 Dex +4 Con +6 Int -1 Wis +1 Cha +2

Items +2 greater striking gauntlet, +2 greater striking halfling sling staff (20 bullets and 5 greater explosive bullets), +2 resilient studded leather

AC  38; Fort +30, Ref +26, Will +23

HP 380

Attack of Opportunity [R] When a creature triggers Vabeis's Attack of Opportunity, he can attempt an Athletics check to Grapple the triggering creature instead of making a melee Strike. He can still disrupt a triggering manipulate action if he critically succeeds at his attempt.

Speed 25 feet

Melee [>] gauntlet +33 (agile, free-hand), Damage 3d4+17 bludgeoning plus Improved Grab

Ranged [>] halfling sling staff +30 (propulsive, range increment 80 feet, reload 1), Damage 3d10+11 bludgeoning

Body Slam [>] Requirements Vabeis has a creature grabbed or restrained; Effect Vabeis throws his foe to the ground. The grabbed creature takes 10d6 bludgeoning damage (DC 37 basic Fortitude save) and is knocked prone. The grab ends.

Greater Leaping Catch [>>] Vabeis bounds up and attempts to Grab a foe while he soars. He makes a Leap, High Jump, or Long Jump. His maximum distance is 75 feet. He must succeed at an Athletics check to perform the leap as usual, but regardless of the type of leap the DC is equal to half the number of feet he moves in the air. Vabeis can attempt an Athletics check to Grapple at any point during the jump. Immediately after the attempt, he (and the creature, if the Grapple was successful) falls to the ground. Vabeis takes no falling damage when using this ability, but the grabbed creature takes the appropriate amount of falling damage as if they had fallen the distance moved.

Titan Wrestler Vabeis can attempt to Disarm, Grapple, Shove, or Trip creatures up to two sizes larger than him.

Whirlwind Toss [>>>] Frequency once per round; Requirements Vabeis has a creature grabbed or restrained; Effect Vabeis spins the creature he's holding, smashing them against any creatures within his reach, and then throws the creature aside. Vabeis attempts an Athletics check against the grabbed creature's Fortitude DC. Critical Success Vabeis tosses his foe a great distance. The grab ends. The grabbed creature is thrown into a space within 10 feet, takes 12d6 bludgeoning damage, and falls prone. All creatures adjacent to Vabeis take the same amount of bludgeoning damage (DC 37 basic Reflex save).Success As critical success, except the grabbed creatures is thrown into a space within 5 feet, and creatures take 8d6 bludgeoning damage.Failure Vabeis tosses his foe aside. The grab ends. The grabbed creature falls prone.Critical Failure Vabeis loses hold of his foe, causing the grapple to end.

Fists of the Ruby Phoenix #2: Ready? Fight!, page 37.

Open Vabeis in the interactive creatures list or browse all creatures starting with V.