CREATURE -1
Perception +3
Languages Common
Skills Acrobatics +5, Deception +4, Society +3, Stealth +5, Survival +3, Thievery +7
Str -1 Dex +3 Con +0 Int +1 Wis +1 Cha +2
Items shiv
AC 15; Fort +2, Ref +7, Will +3
HP 8
Speed 25 feet
Melee shiv +5 (agile), Damage 1d4-1 piercing
Melee fist +5 (agile, nonlethal), Damage 1d4-1 bludgeoning
Ranged rock +5 (thrown 10 feet), Damage 1d4-1 bludgeoning
Collaborative Thievery The urchin gains a +1 circumstance bonus to Steal or Palm an Object while within 10 feet of an ally who has the pickpocket ability.
Pickpocket The urchin can Steal or Palm an Object that's closely guarded without taking the usual –5 penalty. They can Steal objects that would be extremely noticeable or time-consuming to remove (like worn shoes, armor, or actively wielded objects).
Gamemastery Guide, page 215.
Open Urchin in the interactive creatures list or browse all creatures starting with U.