CREATURE 3
Male halfling rogue 3
Perception +6; keen eyes
Languages Common, Goblin, Halfling
Skills Acrobatics +9, Athletics +7, Deception +7, Intimidation +7, Mercantile Lore +4, Reisuk Lore +8, Society +7, Stealth +11, Thievery +11
Str +2 Dex +4 Con +1 Int -1 Wis -1 Cha +2
Items dagger, leather armor, lesser healing potion (2), +1 shortbow (20 arrows), thieves' tools
AC 20; Fort +6, Ref +11, Will +6
HP 35
Deny Advantage Treidrustith isn't flat-footed to hidden, undetected, or flanking creatures of level 3 or lower.
Speed 25 feet
Melee dagger +9 (agile, finesse, versatile s), Damage 1d4+4 piercing
Ranged shortbow +9 (deadly 1d10, range increment 60 feet, reload 0), Damage 1d6 piercing
Ranged dagger +9 (agile, thrown 10 feet, versatile s), Damage 1d4+4 piercing
Sneak Attack Treidrustith deals 1d6 extra damage to flat-footed creatures.
Surprise Attack If Treidrustith used Deception or Stealth for initiative, creatures that haven't acted are flat-footed to Treidrustith on the first round of combat.
AoA1, page 27.
Open Treidrustith in the interactive creatures list or browse all creatures starting with T.