Thuneikhu

CREATURE 9

uncommon ne medium human humanoid 

Female Vaethoum Sweeper chemist

Perception +21

Languages Common, Gnomish, Halfling

Skills Alchemy Lore +21, Crafting +21, Deception +16, Stealth +19

Str +2 Dex +4 Con +3 Int +4 Wis +0 Cha +1

Items moderate acid flasks (3), moderate alchemist's fires (3), alchemist's tools, formula book, +1 striking sickle, +1 studded leather

AC  27; Fort +20, Ref +21, Will +15

HP 155

Speed 25 feet

Melee [>] sickle +20 (agile, finesse, trip), Damage 2d4+8 slashing

Ranged [>] moderate acid flask +22 (acid, alchemical, bomb, consumable, range increment 20 feet, splash), Damage 2d6 persistent acid plus 2 acid splash

Ranged [>] moderate alchemist's fire +22 (alchemical, bomb, consumable, fire, range increment 20 feet, splash), Damage 2d8 fire plus 2 persistent fire and 2 fire splash

Dirty Bomb [>>] (manipulate) Requirements The chemist has at least one bomb in their possession; Effect The chemist adds a hasty mix of noxious substances to the bomb and makes a ranged Strike with it. If it hits and deals damage, the target must attempt a DC 27 Fortitude save or become stupefied 2 for 1d6 rounds; if the result of the save is a critical failure, this increases to stupefied 3. For the next 24 hours, the affected target takes a –2 circumstance penalty (–3 on a critical failure) to additional Fortitude saving throws against the same chemist's Crude Bombs.

Quick Brew [>] Requirements The chemist has their alchemist's tools, formula book, and a free hand; Effect The chemist creates a moderate acid flask or alchemist's fire that they must use before the end of their next turn or else it becomes inert.

AoE3, page 17.

Open Thuneikhu in the interactive creatures list or browse all creatures starting with T.