The Doudeix

CREATURE 4

unique ce medium humanoid orc 

Perception +9; darkvision

Languages Common, Orcish

Skills Acrobatics +9, Crafting +13, Diplomacy +8, Medicine +9, Stealth +9

Str +1 Dex +3 Con +3 Int +4 Wis +1 Cha +0

Diplomacy +8, Medicine +9, Stealth +9 Str +1, Dex +3, Con +3, Int +4, Wis +1

Cha +0 Items crafter's eyepiece, lesser bomber's eye elixir, orc knuckle dagger, studded leather armor.

AC  21; Fort +11, Ref +11, Will +7

HP 54

Ferocity [R]

Speed 25 feet

Melee [>] orc knuckle dagger +7 (agile, disarm), Damage 1d6+1 piercing

Melee [>] fist +9 (agile, finesse, nonlethal, unarmed), Damage 1d4+1 bludgeoning

Ranged [>] alchemical bomb +12 (range increment 20 feet, splash), Effect varies by bomb

Alchemy The Doudeix has used his alchemy ability to create 4 moderate alchemist's fire, 2 lesser elixirs of life, and 4 moderate frost vials. These are infusions. He can spend an action to create an additional vial of any one of those, lesser bottled lightning, or a lesser acid flask.

Quick Bomber [>] The Doudeix can use Interact to draw a bomb and then Strike with it.

The Fall of Plaguestone, page 34.

Open The Doudeix in the interactive creatures list or browse all creatures starting with T.