CREATURE 5
Perception +13; darkvision
Languages Common, Necril, plus any one language spoken in life
Skills Acrobatics +12 (+14 to Maneuver in Flight), Intimidation +12 (+14 to Demoralize)
Str +1 Dex +5 Con +1 Int +0 Wis +4 Cha +1
AC 22; Fort +10, Ref +14, Will +11
HP 80, negative healing; Immunities death effects, disease, paralyzed, poison, unconscious; Weaknesses positive 5
Bite Back Trigger The taunting skull is attacked by a creature within their reach; Effect The taunting skull makes a jaws Strike against that creature.
Speed 15 feet, fly 40 feet
Melee jaws +14 (agile, finesse, reach 0 feet), Damage 2d10+3 piercing
Incessant Goading (auditory, emotion, incapacitation, mental) The skull chooses one creature within 60 feet and antagonizes it mercilessly. The target must attempt a DC 22 Will save to resist the effect. Critical Success The target is unaffected and is temporarily immune for 1 minute.Success The target is unaffected.Failure The target is flat-footed for 1 round. On its next turn, if the taunting skull is within the target's reach, the target wildly attacks the taunting skull as many times as possible.Critical Failure As failure, but the target also immediately performs a Strike against itself; this Strike doesn't take any actions.
Book of the Dead, page 74.
Open Taunting Skull in the interactive creatures list or browse all creatures starting with T.