CREATURE 6
Perception +12; darkvision
Skills Athletics +15, Stealth +12
Str +5 Dex +2 Con +4 Int -5 Wis +2 Cha -2
Slow A shambler troop is permanently slowed 1 and can't use reactions.
AC 23; Fort +16, Ref +12, Will +10
HP 125, negative healing; Immunities fire, mental, poison, death effects, disease, paralyzed, unconscious; Weaknesses positive 5, slashing 5
Death Throes When a sulfur zombie dies, its body explodes in a 30-foot burst of fire and debris that deals 2d10 bludgeoning and 2d10 fire damage to each creature in the area (DC 21 basic Reflex save).
Speed 30 feet
Melee fist +17, Damage 2d6+5 bludgeoning plus 1d6 persistent fire and blinding sulfur
Blinding Sulfur (incapacitation) A sulfur zombie burns with putrid inner fire. A creature hit by a sulfur zombie's fist Strike must attempt a DC 22 Fortitude save. On a failure, the creature is blinded for 1 round, or for 1 minute on a critical failure.
Bestiary 3, page 303. Expanded in LOIL.
Open Sulfur Zombie in the interactive creatures list or browse all creatures starting with S.