CREATURE 5
Perception +12; darkvision
Skills Athletics +15
Str +6 Dex +3 Con +5 Int -5 Wis +0 Cha +0
AC 22; Fort +16, Ref +14, Will +7
HP 95; Immunities bleed, death effects, disease, doomed; Weaknesses fire 5
Pest Haven The rotting hides and molding straw stuffing of skinstitches are ideal nesting grounds for vermin and insect swarms. Any animal swarm sharing a space with a skinstitch gains fast healing 3. Additionally, if a creature deals at least 10 piercing or slashing damage to the skinstitch, the swarm can use its swarming bites Strike (or similar attack) against the attacker as a reaction.
Speed 25 feet
Melee blade +15 (agile, sweep), Damage 2d4+8 slashing
Melee cudgel +15 (forceful, reach 10 feet), Damage 2d8+8 bludgeoning
Flay The skinstitch makes a blade Strike against an animal or humanoid. On a success, the skinstitch slices a long strip of flesh from the target; if the skinstitch dealt damage, it deals an additional 1d6 persistent bleed damage.
Stitch Skin (manipulate) Requirements The skinstitch hasn't used this ability since the last time it successfully used its Flay ability; Effect The skinstitch sews flayed flesh to its body to seal tears and rents. The skinstitch regains 8 Hit Points.
AoE2, page 84.
Open Skinstitch in the interactive creatures list or browse all creatures starting with S.