Shaesou-ka Butcher

CREATURE 6

ne small humanoid shaesou-ka 

Perception +13; darkvision, scent (imprecise) 30 feet

Languages Draconic, Tratrith

Skills Acrobatics +11, Athletics +15, Intimidation +14, Religion +9, Stealth +13

Str +5 Dex +3 Con +3 Int +0 Wis +1 Cha +2

Items hide armor, +1 striking trident

AC  21; Fort +16, Ref +12, Will +13

HP 95

Attack of Opportunity [R]

Blood Fury [R] (manipulate) Trigger The shaesou-ka butcher deals bleed damage to a creature; Effect The shaesou-ka licks blood from their weapon, becoming furious. They regain 5 Hit Points and gains a +1 status bonus to attack rolls until the end of their turn.

Speed 25 feet, climb 25 feet

Melee [>] trident +17 (magical), Damage 2d8+8 slashing

Melee [>] fist +15 (agile, nonlethal), Damage 1d4+8 bludgeoning

Ranged [>] trident +16 (deadly d6, magical, thrown 20 feet), Damage 2d8+6 piercing

Ranged [>] thrown debris +15 (deadly d6, thrown 20 feet), Damage 2d6+8 bludgeoning

Mauler While the shaesou-ka butcher is raging, their melee Strikes deal an additional 1d4 persistent bleed damage.

Rage [>] As the barbarian class ability; AC 22, +9 Hit Points, +2 melee damage.

Shrieking Frenzy [F] (primal, transmutation) Frequency once per hour; Trigger The shaesou-ka's turn begins; Effect The shaesou-ka is quickened until the end of their turn and can use the extra action only to Stride or Strike. While in the frenzy, the shaesou-ka can't speak and automatically critically fails Stealth checks, due to their loud wailing.

Thrown Weapon Mastery Any weapon a shaesou-ka throws gains the deadly d6 weapon trait. Furthermore, when a shaesou-ka throws an improvised weapon, they do not take the –2 penalty for doing so, nor does they take a penalty for using a thrown improvised weapon with the nonlethal trait to make a lethal attack.

LOME, page 297. Originally in AoA2.

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