CREATURE -1
Perception +6; darkvision
Skills Acrobatics +6 (+8 to Maneuver in Flight)
Str +1 Dex +2 Con +0 Int -5 Wis +2 Cha +0
AC 15; Fort +4, Ref +6, Will +4
HP 7, negative healing; Immunities mental, poison, death effects, disease, paralyzed, unconscious
Speed 15 feet, fly 25 feet
Melee jaws +6 (agile, finesse), Damage 1d4+1 piercing
Gnash Requirements The beheaded's previous action was a jaws Strike that dealt damage to its target; Effect The severed head makes a second jaws Strike as it violently tainobraies itself, trying to rip away a mouthful of flesh. On a success, the target takes an additional 1d4 slashing damage and 1 persistent bleed damage.
Bestiary 3, page 30.
Open Severed Head in the interactive creatures list or browse all creatures starting with S.