CREATURE 8
Perception +16
Languages Common, Gnoll
Skills Acrobatics +16, Athletics +14, Crafting +18, Deception +15, Medicine +16, Stealth +16
Str +0 Dex +4 Con +3 Int +4 Wis +2 Cha +1
Items addlebrain (2 doses, page 71), expanded alchemist's tools, greater antidote, +1 striking crossbow (10 bolts poisoned with giant scorpion venom), keys to manacles, leather armor, good manacles (marked with the symbol of the Scarlet Triad), +1 shortsword
AC 27; Fort +17, Ref +18, Will +14; +1 status to all saves vs. poison
HP 135; Resistances poison 10
Speed 25 feet
Melee shortsword +19 (agile, finesse, versatile p), Damage 1d6+10 slashing
Ranged crossbow +19 (range increment 120, reload 1), Damage 2d8+6 piercing plus giant scorpion venom
Running Poison Strike Frequency three times per day; Effect The poisoner Strides, poisoning their weapon as they move. The poisoner moves up to their Speed and makes a melee Strike that deals 2d8 extra poison damage. This has no effect on a Strike that already deals poison damage.
Age of Ashes #3: Tomorrow Must Burn, page 41.
Open Scarlet Triad Poisoner in the interactive creatures list or browse all creatures starting with S.