CREATURE 4
Perception +9; scent (imprecise) 30 feet
Skills Athletics +12, Survival +10
Str +6 Dex +0 Con +4 Int -4 Wis +3 Cha -1
AC 22; Fort +14, Ref +8, Will +11
HP 70
Speed 35 feet
Melee horn +14, Damage 2d8+6 piercing
Melee foot +12, Damage 2d6+6 bludgeoning
Rhinoceros Charge The rhinoceros Strides twice, then makes a horn Strike. As long as the rhinoceros moved at least 20 feet, the Strike's damage increases to 3d8+6. A Medium or smaller creature struck by this attack must succeed at a DC 21 Reflex save or be automatically Shoved back 5 feet and knocked prone by the force of the blow.
Trample Medium or smaller, foot, DC 18
Bestiary 2, page 228.
Open Rhinoceros in the interactive creatures list or browse all creatures starting with R.