Reimaer

CREATURE 1

n tiny monitor psychopomp 

Perception +6; darkvision, lifesense 60 feet

Languages Abyssal, Celestial, Infernal, Requian

Skills Acrobatics +6, Library Lore +8, Performance +6, Religion +6, Society +2, Stealth +6, Vreitaistian Lore +8

Str -1 Dex +3 Con +1 Int +1 Wis +1 Cha +3

Lifesense (divination, divine) A psychopomp senses the vital essence of living and undead creatures within the listed range.

AC  16; Fort +4, Ref +8, Will +6

HP 18; Immunities death effects, disease

Speed 15 feet, fly 40 feet

Melee [>] beak +6 (finesse, magical), Damage 1d4-1 piercing plus spirit touch

Divine Innate Spells DC 16; 4th read omens, talking corpse; 2nd invisibility (at will, self only), sound burst

Change Shape [>] (concentrate, divine, polymorph, transmutation) The reimaer takes the appearance of a raven or songbird. This doesn't change its Speed or its attack and damage modifiers with its Strikes.

Haunting Melody [>] (auditory, concentrate, divine, enchantment, incapacitation, mental) The reimaer croons an entrancing song. Each living or undead creature within a 60-foot emanation must attempt a DC 18 Will save. The effect lasts for 1 round, but a reimaer can use this ability again on subsequent rounds to extend the duration by 1 round for all affected creatures. A creature that succeeds at any save is temporarily immune for 24 hours. Despite being a mental effect, this ability affects mindless undead. Psychopomps are immune to this ability. Failure The creature is fascinated.Critical Failure As failure, and the creature must spend each of its actions on its turn to move closer to the reimaer as expediently as possible while avoiding obvious dangers. If a fascinated creature is adjacent to the reimaer, it stays still and doesn't act. If the creature is attacked, the fascination ends.

Spirit Touch A reimaer's Strikes affect incorporeal creatures as though etched with a ghost touch property rune and deal 1d6 negative damage to living creatures or 1d6 positive damage to undead.

Bestiary, page 270.

Open Reimaer in the interactive creatures list or browse all creatures starting with R.