CREATURE 17
Perception +30; darkvision, scent (precise) [object Object] feet
Languages Common
Skills Athletics +30, Diplomacy +32, Intimidation +32, Nature +29, Survival +29
Str +9 Dex +5 Con +6 Int +0 Wis +6 Cha +9
AC 40; Fort +29, Ref +28, Will +31
HP 315
Speed 40 feet, climb 20 feet
Melee mandibles +33 (reach 10 feet), Damage 3d10+17 slashing plus Improved Grab
Melee stinger +33 (agile, reach 10 feet), Damage 3d6+17 piercing plus red ant venom
Constrict 5d10, DC 38. Before using Constrict, the ant can choose to smash one creature that it has Grabbed or restrained against the ground. That creature uses the result one degree of success worse than its Fortitude save result against Constrict, but it is then no longer grabbed or restrained by the ant.
For the Queen! (olfactory) The red commander ant gives a pheromone signal to spur other ants into a fury. All ants within 30 feet who can smell this signal gain a +1 status bonus to attack rolls, reduce their frightened condition to 0, and are immune to the frightened condition for 1 minute.
Red Ant Venom (poison) As red guard ant, but DC 38.
The Queen's Enemy (concentrate) The red commander ant designates a single creature within 60 feet that it can see as its queen's enemy. All ants within 120 feet of the red commander ant deal an additional 1d8 bleed damage when they hit the target with mandibles Strikes. These effects last for 1 minute, or until the red commander ant uses The Queen's Enemy on a different creature.
Open Red Commander Ant in the interactive creatures list or browse all creatures starting with R.