Ravenile Rager

CREATURE 14

rare ne large humanoid lizardfolk 

Perception +25

Languages Common, Draconic, Kibrebos

Skills Acrobatics +25, Athletics +28, Intimidation +28, Survival +23

Str +8 Dex +4 Con +5 Int -1 Wis +1 Cha +0

Items +1 resilient studded leather

Deep Breath A ravenile can hold their breath for 20 minutes.

AC  24; Fort +29, Ref +26, Will +23

HP 306, regeneration 20 (deactivated by fire); Weaknesses fire 10

Attack of Opportunity [R]

Speed 20 feet, swim 10 feet

Melee [>] jaws +29 (reach 10 feet), Damage 3d10+12 piercing

Melee [>] claw +29 (agile, reach 10 feet), Damage 3d8+8 slashing

Forced Regeneration [>] (concentrate) Requirements The ravenile's regeneration is currently active; Effect The ravenile regains 20 HP.

Furious Wallop [>>] Requirements The ravenile's regeneration is currently deactivated; Effect The ravenile makes a melee Strike. This counts as two attacks for the ravenile's multiple attack penalty. If this Strike hits, the ravenile deals an extra die of weapon damage and the target falls prone.

Rend [>] (claw)

AoE3, page 84.

Open Ravenile Rager in the interactive creatures list or browse all creatures starting with R.