CREATURE 2
Perception +8; darkvision
Skills Athletics +9
Str +4 Dex -2 Con +5 Int -5 Wis +0 Cha -5
Items warhammer
AC 18 (14 when broken)); construct armor; Fort +11, Ref +4, Will +4
HP 23; Hardness 4; Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Construct Armor Like normal objects, a quarry construct has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once a quarry construct is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 14.
Speed 20 feet
Melee warhammer +10 (shove), Damage 1d8+4 bludgeoning
Open Quarry Constructs in the interactive creatures list or browse all creatures starting with Q.