Plague Zombie

CREATURE 1

ne medium mindless undead zombie 

Perception +3; darkvision

Skills Athletics +7

Str +4 Dex -2 Con +3 Int -5 Wis +0 Cha -2

Slow A zombie is permanently slowed 1 and can't use reactions.

AC  13; Fort +6, Ref +3, Will +4

HP 50, negative healing; Immunities mental, poison, death effects, disease, paralyzed, unconscious

Speed 25 feet

Melee [>] fist +9, Damage 1d8+4 bludgeoning plus Grab and zombie rot

Jaws [>] (attack) Requirements The zombie has a creature grabbed or restrained. Effect The zombie makes a jaws unarmed melee Strike against the grabbed or restrained creature with an attack modifier of +9 that deals 1d12+4 piercing damage. A creature damaged by the jaws is exposed to zombie rot.

Zombie Rot (disease, necromancy) An infected creature can't heal damage it takes from zombie rot until it has been cured of the disease. Saving Throw DC 18 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 1d6 negative damage (1 day); Stage 3 1d6 negative damage (1 day); Stage 4 1d6 negative damage ; (1 day)

Bestiary, page 340. Expanded in LOIL.

Open Plague Zombie in the interactive creatures list or browse all creatures starting with P.