CREATURE 4
Perception +10; low-light vision
Skills Athletics +13
Str +5 Dex +0 Con +4 Int -4 Wis +2 Cha -1
AC 21; Fort +12, Ref +8, Will +8
HP 70
Speed 25 feet
Melee tail +13 (backswing, reach 10 feet), Damage 2d6+5 bludgeoning plus Punishing Tail
Melee foot +13, Damage 1d8+5 bludgeoning
Punishing Tail A creature hit by the pinacosaurus's tail must attempt a DC 21 Fortitude save. On a failure, it's slowed 1 until the end of its next turn; on a critical failure, it's stunned until the end of its next turn.
Trample Small or smaller, foot, DC 21
Extinction Curse #1: The Show Must Go On, page 50.
Open Pinacosaurus in the interactive creatures list or browse all creatures starting with P.