CREATURE -1
Perception +6 (+8 to notice ailments)
Languages Common
Skills Diplomacy +8, Medicine +12, Society +10
Str -1 Dex +1 Con +1 Int +4 Wis +2 Cha +2
Items minor elixirs of life (2), healer's tools, medical textbook
Bedside Manner A physician has a +2 circumstance bonus to Diplomacy checks to Make an Impression on or make a Request of a diseased, poisoned, or wounded creature.
Doctor's Hand When the physician rolls a critical failure on a check to Treat Disease, Treat.
Poison, or Treat Wounds, they get a failure instead.
AC 13; Fort +9, Ref +3, Will +8
HP 9
Speed 25 feet
Melee fist +5 (agile, nonlethal), Damage 1d4-1 bludgeoning
Ranged medical textbook +5 (nonlethal, thrown 10 feet), Damage 1d4-1 bludgeoning
Gamemastery Guide, page 221.
Open Physician in the interactive creatures list or browse all creatures starting with P.