Physician

CREATURE -1

n medium human humanoid 

Perception +6 (+8 to notice ailments)

Languages Common

Skills Diplomacy +8, Medicine +12, Society +10

Str -1 Dex +1 Con +1 Int +4 Wis +2 Cha +2

Items minor elixirs of life (2), healer's tools, medical textbook

Bedside Manner A physician has a +2 circumstance bonus to Diplomacy checks to Make an Impression on or make a Request of a diseased, poisoned, or wounded creature.

Doctor's Hand When the physician rolls a critical failure on a check to Treat Disease, Treat.

Poison, or Treat Wounds, they get a failure instead.

AC  13; Fort +9, Ref +3, Will +8

HP 9

Speed 25 feet

Melee [>] fist +5 (agile, nonlethal), Damage 1d4-1 bludgeoning

Ranged [>] medical textbook +5 (nonlethal, thrown 10 feet), Damage 1d4-1 bludgeoning

Gamemastery Guide, page 221.

Open Physician in the interactive creatures list or browse all creatures starting with P.