Phantom Knight

CREATURE 4

uncommon ln medium ethereal incorporeal phantom spirit 

Perception +13; darkvision

Languages Common

Skills Intimidation +12

Str -5 Dex +4 Con +0 Int +0 Wis +5 Cha +4

Walk the Ethereal Line [>>] The phantom walks the thin line between the Ethereal and Material Planes in order to exist on both planes simultaneously. They can shift back to solely the Ethereal Plane by using this ability again.

AC  21; Fort +8, Ref +12, Will +13

HP 45; Immunities poison, precision, disease, paralyzed; Resistances all damage 3

Susceptible to Death Though phantoms aren't alive, neither are they undead, and they are uniquely vulnerable to the effects of death. A phantom whose Hit Points are reduced to 0 as a result of a death effect (such as from a spell like finger of death) is immediately whisked away to the River of Souls, where their soul resumes the usual path to the afterlife.

Speed fly 25 feet

Melee [>] phantom sword +14 (finesse, force, magical), Damage 1d8+7 force

Ranged [>] phantom bow +14 (deadly d10, force, magical, range increment 120 feet, volley 30 feet), Damage 1d8+5 force

Bestiary 3, page 202. Expanded in LOIL.

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