CREATURE 8
Perception +16; low-light vision
Skills Athletics +18, Stealth +16 (+20 in water)
Str +6 Dex +2 Con +4 Int -5 Wis +3 Cha -2
AC 26; Fort +18, Ref +16, Will +15
HP 140
Speed 20 feet, swim 25 feet
Melee jaws +20, Damage 2d10+8 piercing plus Grab
Melee tail +20 (agile, reach 10 feet), Damage 2d6+8 bludgeoning
Death Roll (attack) Requirements Old Taedriathad must have a creature grabbed; Effect Old Taedriathad tucks its legs and rolls rapidly, twisting its victim. It makes a jaws Strike with a +2 circumstance bonus to the attack roll against the grabbed creature. If it hits, it also knocks the creature prone. If it fails, it releases the creature.
Deep Breath Old Taedriathad can hold its breath for about 4 hours.
Into the Deep Requirements Old Taedriathad must have a creature grabbed; Effect Old Taedriathad Swims, bringing its victim along with it.
Thunderous Tail Old Taedriathad makes up to three tail Strikes against different targets. Any target hit must succeed at a DC 25 Fortitude save (DC 30 on a critical hit) or be knocked prone.
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