Nyktera

CREATURE -1

ng tiny fey sprite 

Perception +6

Languages Common, Sylvan; speak with bats

Skills Acrobatics +5, Diplomacy +5, Stealth +5

Str -3 Dex +3 Con +0 Int +0 Wis +2 Cha +3

Wrath of Spurned Hospitality A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a DC 20 Will save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera's presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strikes.

AC  15; Fort +2, Ref +7, Will +6

HP 10

Speed 10 feet, fly 40 feet

Melee [>] fist +7 (agile, finesse, magical), Damage 1d6-3 bludgeoning damage

Ranged [>] ultrasonic pulse +7 (evocation, magical, range 20 feet), Damage 1d4 sonic

Primal Innate Spells DC 17; 1st heal; Cantrips (1st) dancing lights, ghost sound

Bestiary 3, page 254.

Open Nyktera in the interactive creatures list or browse all creatures starting with N.