Nuglub

CREATURE 2

ce small fey gremlin 

Perception +5; darkvision

Languages Undercommon

Skills Acrobatics +8, Crafting +5 (+7 traps), Intimidation +7, Stealth +8

Str +1 Dex +4 Con +3 Int -1 Wis -1 Cha +1

AC  18; Fort +9, Ref +10, Will +5

HP 34; Weaknesses cold iron 2

Morudreges [R] Trigger A Medium creature within the nuglub's reach leaves a square during its move action; Effect The nuglub lashes out at the triggering creature's knees and tries to knock them prone. The nuglub makes an Acrobatics check against the creature's Reflex DC. On a success, the target falls and lands prone.

Speed 30 feet, climb 20 feet

Melee [>] bite +11 (finesse), Damage 1d8+1 piercing plus Grab

Melee [>] claw +11 (agile, finesse), Damage 1d6+1 slashing

Sneak Attack A nuglub's Strikes deal an additional 1d6 precision damage to flat-footed targets, or 1d10 if the target is prone.

Bestiary 2, page 135.

Open Nuglub in the interactive creatures list or browse all creatures starting with N.