CREATURE 9
Perception +18; darkvision
Languages Abyssal, Aklo, Celestial, Common, Infernal
Skills Arcana +18, Deception +18, Diplomacy +18, Intimidation +14, Occultism +20, Religion +20
Str +5 Dex +4 Con +6 Int +4 Wis +5 Cha +3
Items heartstone
Coven A night hag adds dominate, nightmare, scrying, and spellwrack to her coven's spells.
Nightmare Rider When a night hag rides a nightmare, the nightmare also gains the night hag's status bonus to saves against magic, and both the hag and rider benefit when the night hag uses her heartstone's ethereal jaunt innate spell.
AC 28; Fort +19, Ref +17, Will +18; +2 status to all saves vs. magic, –2 to all saves if the night hag does not have her heartstone
HP 170; Immunities sleep; Weaknesses cold iron 10
Speed 25 feet
Melee jaws +20 (magical), Damage 2d8+8 piercing plus 1d6 evil and Abyssal plague
Melee claw +20 (agile, magical), Damage 2d10+8 slashing plus 1d6 evil
Occult Innate Spells DC 28; 9th bind soul (at will, from heartstone), ethereal jaunt (at will, from heartstone); 8th dream council; 5th nightmare, shadow blast (×2, from heartstone); 3rd dream message (at will), magic missile (at will); 2nd invisibility (at will); 1st ray of enfeeblement (at will), sleep (at will); Constant (3rd) detect magic; (2nd) detect alignment (all alignments simultaneously)
Abyssal Plague (disease) A creature can't recover from drained until abyssal plague is cured. Saving Throw DC 28 Fortitude; Stage 1 Drained 1 (1 day); Stage 2 Drained increases by 2 (1 day)
Change Shape (concentrate, occult, polymorph, transmutation) The night hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes, but might change the damage type her Strikes deal (typically to bludgeoning).
Dream Haunting (enchantment, occult, mental) If a night hag is ethereal and hovering over a sleeping chaotic or evil creature, she can ride the victim's back until dawn. The creature endures tormenting dreams as the hag casts nightmare on it, and is exposed to abyssal plague. Any drained caused by dream haunting is cumulative. Only an ethereal being can confront the night hag and stop her dream haunting.
Spell Ambush A creature flat-footed to the night hag takes a –2 circumstance penalty to checks and DCs to defend against her spells.
Bestiary, page 202.
Open Night Hag in the interactive creatures list or browse all creatures starting with N.