CREATURE 7
Perception +15; darkvision
Languages Aklo, Daemonic, Undercommon
Skills Athletics +17, Intimidation +17, Purpose Lore +15, Survival +15
Str +6 Dex +0 Con +4 Int +2 Wis +4 Cha +6
War Leader (emotion, mental) A mulventok's fervor inspires its allies. Allies within 30 feet that can see or hear the mulventok gain a +1 status bonus to attack rolls and skill checks as long as their actions don't impede the mulventok's imprinted purpose. Items +1 tamchal chakram (page 73), steel shield (Hardness 5, HP 20, BT 10)
AC 24 (26 with shield raised); Fort +15, Ref +11, Will +17
HP 115, negative healing; Immunities death effects
Explosive Decay (necromancy, negative, occult) When a mulventok dies, its mirrored flesh ruptures and explodes in a 20-foot radius. Creatures caught in the blast are covered with viscera and take 8d6 negative damage (DC 22 basic Reflex save).
Stay in the Fight (healing, necromancy, occult) Trigger An allied creature within 30 feet reaches 0 HP; Effect The mulventok imparts some of its own energy to keep the ally fighting. The target creature gains 1 Hit Point, and the mulventok takes 2d6 mental damage.
Speed 25 feet
Melee tamchal chakram +18 (agile, deadly 1d6, finesse, magical), Damage 1d6+8 slashing plus 1d6 mental
Melee fist +17, Damage 2d8+8 bludgeoning
Ranged tamchal chakram +13 (agile, deadly 1d6, magical, thrown 20 feet), Damage 1d6+8 slashing plus 1d6 mental
Fervent Command (auditory, mental) The mulventok shouts an order to one of its allies within 30 feet. That ally immediately takes a Raise a Shield or Step action. A creature can benefit from Fervent Command only once per round.
Faleilos Honing (occult, transmutation) A thrown weapon gains the effects of a returning rune when a mulventok throws it. Thrown weapons the mulventok uses deal an additional 1d6 mental damage, whether used in melee or thrown.
Open Mulventok in the interactive creatures list or browse all creatures starting with M.