CREATURE 8
Perception +18
Languages Common
Skills Deception +20, Diplomacy +18, Ludovica Lore +16, Nature +18, Religion +18, Society +16
Str +1 Dex +3 Con +0 Int +2 Wis +4 Cha +4
Items ceremonial robes, crystal flower crown, +1 striking dagger
AC 25; Fort +14, Ref +17, Will +18
HP 140, crystal vitality link
Crystal Vitality Link The power of the island links Veistek's vitality to her followers. As long as any of the three quartz formations are intact (see above), whenever Veistek takes damage, any of her followers within 10 miles lose the same amount of Hit Points.
Speed 25 feet
Melee dagger +18 (agile, finesse, magical, versatile s), Damage 2d4+7 piercing plus 1d6 mental and 1d6 persistent bleed
Ranged dagger +18 (agile, magical, thrown, versatile s), Damage 2d4+7 piercing plus 1d6 mental and 1d6 persistent bleed
Primal Prepared Spells DC 26, attack +18; 4th freedom of movement, murderous vine, petal storm; 3rd lightning bolt, mind of menace, soothing blossoms; 2nd entangle, glitterdust, tree shape; Cantrips (4th) dancing lights, guidance, message, ray of frost, tanglefoot
Ascension is Near (auditory, concentrate, emotion, incapacitation, mental) Frequency once per ascension; Effect Veistek activates the moonflower link with her followers. Any followers within 30 feet who failed their saving throw against the moonflower tea become sickened 1. Anyone who critically failed and did not receive an antidote explodes (this is about half of Veistek's congregation if the PCs didn't successfully administer the antidote). If anyone's body explodes, Veistek gains 30 temporary Hit Points and is quickened for 3 rounds; she can use this additional action each round only for Strike and Stride actions.
Dark Archive, page 152.
Open Mother Veistek in the interactive creatures list or browse all creatures starting with M.