Meimelarn Faleimoroun

CREATURE 7

unique n medium human humanoid orc 

Perception +14; low-light vision

Languages Common, Butreidrind, Orc

Skills Acrobatics +11, Athletics +19, Intimidation +10, Nature +13, Performance +10, Survival +13

Str +5 Dex +0 Con +3 Int +1 Wis +2 Cha -1

Items bullhook (page 73)

Nature +13, Performance +10, Survival +13 Str +5, Dex +0, Con +3, Int +1, Wis +2, Cha –1 Items bullhook (page 73)

AC  22; Fort +16, Ref +11, Will +13

HP 115

Orc Ferocity [R] Frequency once per day; Trigger Meimelarn would be reduced to 0 Hit Points but not immediately killed; Effect Meimelarn avoids being knocked out and remains at 1 Hit Point, and her wounded condition increases by 1.

Stand Still [R] Trigger A creature within Meimelarn's reach uses a move action or leaves a square during a move action it's using; Effect Meimelarn makes a melee Strike against the triggering creature. If this attack is a critical hit and the trigger was a move action, she disrupts that action.

Speed 35 feet

Flurry of Blows [>] (flourish) Meimelarn makes two unarmed Strikes. If both hit the same creature, combine their damage and apply resistances and weaknesses only once. She applies her multiple attack penalty to the Strikes normally. As it has the flourish trait, Meimelarn can use Flurry of Blows only once per turn.

Mountain Stance [>] (stance) Requirements Meimelarn is unarmored and touching the ground; Effect Meimelarn enters the stance of an implacable mountain until she is knocked out or the encounter ends. She gains a +4 status bonus to.

Extinction Curse #2: Legacy of the Lost God, page 52.

Open Meimelarn Faleimoroun in the interactive creatures list or browse all creatures starting with M.