Megatherium

CREATURE 5

n huge animal 

Perception +13; low-light vision, scent (imprecise) 60 feet

Skills Athletics +16, Stealth +9, Survival +11

Str +7 Dex +2 Con +4 Int -4 Wis +2 Cha -1

AC  21; Fort +15, Ref +9, Will +11

HP 85

Musk (aura, olfactory) 20 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 19 Fortitude save or become sickened 1. While inside the aura, affected creatures take a –1 circumstance penalty to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.

Speed 30 feet, climb 10 feet

Melee [>] claw +15 (reach 10 feet), Damage 2d8+8 slashing plus Knockdown (page 305)

Melee [>] foot +15 (agile), Damage 2d6+8 bludgeoning

Rend [>] (claw) (page 306)

Bestiary 3, page 248.

Open Megatherium in the interactive creatures list or browse all creatures starting with M.