Mammoth

CREATURE 10

n huge animal 

Perception +18; low-light vision, scent (imprecise) 30 feet

Skills Athletics +22, Survival +19

Str +8 Dex +1 Con +5 Int -4 Wis +1 Cha -2

AC  29; Fort +21, Ref +15, Will +18

HP 190

Cold Adaptation The mammoth reduces the effects it suffers from cold environments by one step.

Speed 45 feet

Melee [>] tusk +22 (reach 15 feet), Damage 3d8+12 piercing

Melee [>] trunk +22 (reach 15 feet), Effect grabbing trunk

Melee [>] foot +22 (reach 10 feet), Damage 2d10+12 bludgeoning

Dual Tusks [>] The mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.

Grabbing Trunk A Medium or smaller creature hit by the elephant's trunk is grabbed. If the elephant moves, it can bring the grabbed creature along with it.

Trample [>>>] Large or smaller, foot, DC 28

Bestiary, page 154.

Open Mammoth in the interactive creatures list or browse all creatures starting with M.