CREATURE 8
Perception +15; darkvision
Languages Common, Necril, Orc
Skills Athletics +18, Intimidation +16, Survival +15
Str +6 Dex +4 Con +6 Int +3 Wis +3 Cha +4
AC 25; Fort +20, Ref +16, Will +13
HP 165, negative healing
Consecration Vulnerability An angheuvore in a place of worship dedicated to a non-evil deity or on sacred ground, such as an area blessed by sanctified ground, is slowed 1.
Mortic Ferocity As Ferocity (page 305), but the lifeleecher is also surrounded by visibly flickering fragments of the souls they've consumed, becoming concealed until the end of their next turn.
Soul Feast (divine, necromancy, negative) Trigger A creature adjacent to the lifeleecher dies; Effect The lifeleecher consumes a portion of the creature's soul, regaining 2d8 Hit Points.
Speed 25 feet
Melee tusk +20, Damage 2d6+6 piercing plus leech essence
Melee claw +20 (agile), Damage 2d8+6 slashing plus 1d6 persistent bleed
Ranged composite shortbow +19 (deadly d10, magical, propulsive, range increment 30 feet), Damage 2d6+3 piercing
Death Gasp As angheuvore flesh-gnawer, except up to 11 rounds.
Ghost Hunter The lifeleecher's tusks have the effects of the ghost touch property rune on attacks against incorporeal undead.
Leech Essence (divine, necromancy) When the lifeleecher damages a living or undead creature with their jaws Strike, they drain the target's life essence. The lifeleecher gains 5 temporary Hit Points that last for 1 minute, and the target must succeed at a DC 24 Fortitude save or become drained 1 if living, or stunned 1 if undead. If the target was already drained or stunned, the value of this condition instead increases by 1, to a maximum of 3.
Bestiary 3, page 176.
Open Lifeleecher Brawler in the interactive creatures list or browse all creatures starting with L.