Kreifalu

CREATURE 18

unique ln medium ethereal phantom spirit 

Female phantom knight (Bestiary 3 202)

Perception +33

Languages Morouvaem, Moriakrik

Skills Acrobatics +35, Athletics +37, Performance +36, Religion +31, Warfare Lore +38

Str +9 Dex +9 Con +5 Int +5 Wis +6 Cha +5

Items wind and fire wheels (2; Adventure Path #166: Despair on Danger Island 76), hook swords (2; Adventure Path #166: Despair on Danger Island 76)

AC  43; Fort +33, Ref +30, Will +27; –1 status penalty to all saves vs. death effects

HP 340; Immunities disease, paralyzed, poison, precision

Attack of Opportunity [R]

Susceptible to Death As phantom knight.

Combined Charge [R] (move) Frequency once per day; Trigger Veidon Strides or Tramples within 5 feet of Jin-Hae; Effect Jin-Hae leaps onto Veidon's back as he charges. She can make a single melee attack against any target they pass during Veidon's movement.

Speed 40 feet

Melee [>] hook sword +35 (disarm, magical, parry, trip, twin), Damage 6d6+20 slashing

Melee [>] linked hook swords +35 (magical, reach 10 feet, sweep), Damage 6d6+20 slashing

Melee [>] wind and fire wheels +35 (agile, disarm, finesse, magical, parry, thrown 20 feet, twin, versatile p), Damage 3d6+15 slashing plus 3d6 fire

Ranged [>] vacuum slash +35 (air, divine, range 60 feet), Damage 6d6+10 slashing

Divine Innate Spells DC 40; Constant (7th) air walk

Call a Battle Echo [>] (conjuration) Jin-Hae pulls one of the battle echoes (page 19) to her hand. She is fully aware of every echo and can always pull the one she wants, but she cannot call an echo that has already been unsealed.

Wind-Fire Charge [>>] (divine) Requirements Jin-Hae is wielding her wind and fire wheels; Effect Jin-Hae blasts off on her wind and fire wheels, leaving an elemental trail in her wake. She Strides up to twice her Speed and makes a wind and fire wheel Strike at any point during her movement. The path left by her movement is filled with her choice of an 8th-level wall of wind or wall of fire spell. Jin-Hae is unaffected by any walls she creates with this ability. She cannot use Wind-Fire Charge again for 1d4 rounds. If she uses Wind-Fire Charge again, the wall created by her previous Wind-Fire Charge disappears as soon as her action is completed.

Wind-Fire Chariot (divine) Requirements Jin-Hae is wielding two wind and fire wheels; Effect Jin-Hae's wind and fire wheels float by her feet, giving her the benefits of 7th level air walk. While this lasts, she can wield her wind and fire wheels even while her hands are full by kicking with them, and her wind and fire wheels gain the thrown 20 feet trait as well as the effects of a returning rune.

Fists of the Ruby Phoenix #3: King of the Mountain, page 18.

Open Kreifalu in the interactive creatures list or browse all creatures starting with K.