CREATURE 15
Drow graveknight (Bestiary 190)
Perception +26; darkvision
Languages Elven, Necril, Undercommon
Skills Acrobatics +31, Intimidation +27, Religion +24, Stealth +27
Str +4 Dex +8 Con +4 Int +2 Wis +3 Cha +6
Items +2 greater resilient standard-grade elven chain, hand crossbow (10 bolts), main-gauche, purple worm venom (2), rapier
AC 37; Fort +25, Ref +27, Will +26; +1 status bonus to all saves vs. magic effects, +2 status bonus to all saves vs. mental effects
HP 295, negative healing, rejuvenation; Immunities cold, death, disease, paralyzed, poison, sleep, unconscious; Resistances positive 30
Sacrilegious Aura 30 feet. As graveknight, but with a +24 counteract modifier.
Speed 30 feet
Melee greater frost rapier +31 (cold, deadly 2d8, disarm, finesse, magical), Damage 3d6+14 piercing plus 1d6 cold
Melee greater frost main-gauche +31 (agile, cold, disarm, finesse, magical, parry, versatile s), Damage 3d4+14 piercing plus 1d6 cold
Melee fist +29 (agile, cold), Damage 3d6+10 piercing plus 1d6 cold
Ranged greater frost hand crossbow +31 (cold, magical, range increment 60 feet, reload 1), Damage 3d6+14 piercing plus 1d6 cold and purple worm venom
Divine Innate Spells DC 36; 4th darkness (at will); 2nd faerie fire (at will); Cantrips (6th) dancing lights
Devastating Blast (arcane, cold, evocation) As graveknight, but 8d12 cold and DC 36.
Graveknight's Curse As graveknight, but DC 36.
Heart-Seeking Strike The Kevaidair graveknight Steps once then Strikes with its rapier. A creature damaged by the attack must attempt a DC 36 Fortitude save. On a failure, the creature takes 4d6 persistent bleed damage. On a critical failure, the attack pierces the creature's heart, and the creature dies.
Quick Draw The Kevaidair graveknight draws a weapon, then Strikes with it.
Ruinous Weapons As graveknight.
Weapon Master As graveknight.
Open Kevaidair Graveknight in the interactive creatures list or browse all creatures starting with K.