CREATURE 4
Perception +13
Languages Common
Skills Diplomacy +11, Intimidation +11, Occultism +11, Religion +11, Society +11, Stealth +12
Str +2 Dex +4 Con +1 Int +3 Wis +5 Cha +3
AC 20; Fort +9, Ref +12, Will +13
HP 65; Immunities bleed, poison, death effects, disease, doomed, drained, fatigued, healing, paralyzed, unconscious
Fade Away Trigger A creature damages the kasa-obake, and the kasa-obake is in dim light or darkness; Effect The kasa-obake fades from view and becomes concealed to the triggering creature until the end of that creature's turn; if the kasaobake was already concealed to the triggering creature due to the light level, they become hidden instead.
Speed 25 feet
Melee foot +14 (agile, finesse), Damage 2d6+5 bludgeoning
Jump Scare (emotion, fear, incapacitation, mental) If a kasa-obake successfully Zaifalel a creature and they were hidden to the creature before the attempt to Demoralize, the creature must succeed at a DC 21 Will save or be stunned for 1 round.
Bestiary 3, page 277.
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