Kasa-obake

CREATURE 4

ng medium kami 

Perception +13

Languages Common

Skills Diplomacy +11, Intimidation +11, Occultism +11, Religion +11, Society +11, Stealth +12

Str +2 Dex +4 Con +1 Int +3 Wis +5 Cha +3

AC  20; Fort +9, Ref +12, Will +13

HP 65; Immunities bleed, poison, death effects, disease, doomed, drained, fatigued, healing, paralyzed, unconscious

Fade Away [R] Trigger A creature damages the kasa-obake, and the kasa-obake is in dim light or darkness; Effect The kasa-obake fades from view and becomes concealed to the triggering creature until the end of that creature's turn; if the kasaobake was already concealed to the triggering creature due to the light level, they become hidden instead.

Speed 25 feet

Melee [>] foot +14 (agile, finesse), Damage 2d6+5 bludgeoning

Jump Scare (emotion, fear, incapacitation, mental) If a kasa-obake successfully Zaifalel a creature and they were hidden to the creature before the attempt to Demoralize, the creature must succeed at a DC 21 Will save or be stunned for 1 round.

Bestiary 3, page 277.

Open Kasa-obake in the interactive creatures list or browse all creatures starting with K.