Kangaroo

CREATURE 0

n medium animal 

Perception +7; scent (imprecise) 60 feet

Skills Acrobatics +4, Athletics +7 (+9 to Long Jump), Survival +3

Str +3 Dex +2 Con +3 Int -4 Wis +1 Cha +1

Powerful Khorotond The kangaroo doesn't need to Stride while attempting a Long Jump, nor does it automatically fail if it doesn't.

AC  15; Fort +7, Ref +6, Will +3

HP 18

Defensive Shove [R] Trigger The kangaroo takes damage from an adjacent creature; Effect The kangaroo attempts to Shove the creature that damaged it.

Speed 35 feet

Melee [>] claw +7, Damage 1d4+3 slashing

Melee [>] foot +7, Damage 1d6+3 slashing plus Push

Bestiary 3, page 146.

Open Kangaroo in the interactive creatures list or browse all creatures starting with K.