Kaibrathoux Rifun

CREATURE 17

unique lg medium human humanoid 

Perception +32

Languages Common, Dwarven, Elven, Halfling, Niabraitruth, Tratrith, Staimorairn

Skills Athletics +30, Diplomacy +33, Intimidation +33, Shoumeistai Lore +29, Society +29, Stealth +26, Warfare Lore +29

Str +5 Dex +1 Con +3 Int +2 Wis +3 Cha +6

Items +2 resilient full plate, +2 greater striking longsword, ring of sustenance, whisper briolette

AC  38; Fort +28, Ref +26, Will +28

HP 340; Immunities fear; Resistances mental 10

Tactical Aura (aura) 60 feet. Allies of lower level than Kaibrathoux in the aura gain the Attack of Opportunity reaction. Allies who already have the Attack of Opportunity reaction can use it when a creature within their reach uses a concentrate action, in addition to normal triggers, and they disrupt a triggering concentrate action on a critical hit.

Attack of Opportunity [R] Kaibrathoux can use Attack of Opportunity when a creature within his reach uses a concentrate action, in addition to normal triggers. He disrupts triggering actions on any hit, not only a critical hit.

Speed 25 feet

Melee [>] longsword +32 (magical, versatile p), Damage 3d8+13 slashing plus hampering strike

Demanding Orders [>] (auditory, linguistic) Kaibrathoux commands his allies to take action. Allies within 120 feet who hear and understand his order are quickened 1 for 1 round and can use this extra action to Stride, Strike, or Step.

Determination [>] (concentrate) Kaibrathoux either ends a nonpermanent condition affecting him or counteracts a nonpermanent spell affecting him (counteract level 17th, counteract check +30) This doesn't remove Hit Point damage or prevent the spell or effect from affecting others. It can't remove an ongoing affliction or conditions from a situation outside his control (such as being grappled or flanked).

Formation Attack Kaibrathoux deals 3d8 extra damage to any creature that's within reach of at least two of his allies.

Hampering Strike A foe that takes damage from Kaibrathoux's melee Strike is slowed 1 for 1 round. If it's already slowed, the value of the slowed condition increases by 1.

AoE4, page 91.

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