CREATURE 13
Perception +26; darkvision
Languages Aklo, Common, Sylvan; tongues
Skills Acrobatics +25, Athletics +23, Crafting +22, Deception +28, Diplomacy +26, Performance +24, Stealth +23, Survival +24
Str +6 Dex +4 Con +5 Int +3 Wis +5 Cha +7
AC 33; Fort +22, Ref +23, Will +26
HP 270; Weaknesses cold iron 10
Darting Legs Trigger The jorogumo is targeted with an attack; Requirements The jorogumo has their spider legs extended or has Changed Shape; Effect The jorogumo raises a leg, gaining a +2 circumstance bonus to AC against the triggering attack.
Speed 30 feet, swim 30 feet
Melee jaws +27, Damage 3d12+14 piercing plus jorogumo venom
Melee claw +27 (agile), Damage 3d8+14 slashing
Bestiary 3, page 141.
Open Jorogumo in the interactive creatures list or browse all creatures starting with J.