Jorogumo

CREATURE 13

uncommon ne medium humanoid 

Perception +26; darkvision

Languages Aklo, Common, Sylvan; tongues

Skills Acrobatics +25, Athletics +23, Crafting +22, Deception +28, Diplomacy +26, Performance +24, Stealth +23, Survival +24

Str +6 Dex +4 Con +5 Int +3 Wis +5 Cha +7

AC  33; Fort +22, Ref +23, Will +26

HP 270; Weaknesses cold iron 10; Resistances poison 15

Darting Legs [R] Trigger The jorogumo is targeted with an attack; Requirements The jorogumo has their spider legs extended or has Changed Shape; Effect The jorogumo raises a leg, gaining a +2 circumstance bonus to AC against the triggering attack.

Speed 30 feet, swim 30 feet

Melee [>] jaws +25, Damage 2d8+14 piercing plus jorogumo venom

Melee [>] claw +25 (agile), Damage 2d6+14 slashing

Ranged [>] web +23 (range increment 60 feet), Effect Web

Occult Innate Spells DC 34; 7th summon animal (spiders only); 4th outcast's curse (×3), suggestion (×3); 3rd mind reading (at will); 1st charm (at will); Constant (5th) tongues; (2nd) speak with animals (spiders only)

Change Shape [>] (concentrate, occult, polymorph, transmutation) The jorogumo takes on the appearance of any Small or Medium spider. This doesn't change their Speed or Strikes.

Jorogumo Venom (poison) Saving Throw DC 32 Fortitude; Maximum Duration 10 rounds; Stage 1 3d6 poison damage and stupefied 1 (1 round); Stage 2 3d6 poison damage and stupefied 2 (1 round); Stage 3 paralyzed for 2d4 hours

Spider Legs [>] (concentrate, occult, polymorph, transmutation) Requirements The jorogumo is in humanoid form; Effect Eight large spider legs sprout from the jorogumo's back, granting them a 40-foot climb Speed and allowing them to use the Darting Legs reaction.

Web Trap A creature hit by the jorogumo's web attack is immobilized and stuck to the nearest surface, preventing the creature from moving. The DC to Escape or Force Open the web trap is 32.

AoE4, page 83.

Open Jorogumo in the interactive creatures list or browse all creatures starting with J.