Innkeeper

CREATURE 1

n medium human humanoid 

Perception +7

Languages Common

Skills Accounting Lore +5, Cooking Lore +5, Deception +6, Diplomacy +8, Society +7

Str +2 Dex +0 Con +1 Int +2 Wis +2 Cha +3

Items broom (functions as staff), innkeeper's apron (functions as leather armor), ledger

Font of Gossip The inkeeper's business gives them insight into the neighborhood's happenings. When Gathering Information, a person can gain as much information chatting with the innkeeper for 30 minutes to an hour as they would gain from 2 hours spent canvassing the neighborhood. Each person can learn gossip from an innkeeper only once per day, and only if the innkeeper is friendly or helpful to that individual. Whatever information the innkeeper knows about a given topic doesn't change if someone else asks the innkeeper about that topic, unless the innkeeper has since learned more.

AC  14; Fort +6, Ref +3, Will +9

HP 20

Speed 25 feet

Melee [>] broom +7 (two-hand d8), Damage 1d4+2 bludgeoning

Melee [>] fist +7 (agile, nonlethal), Damage 1d4+2 bludgeoning

Ranged [>] ledger +5 (nonlethal, thrown 10 feet), Damage 1d4+2 bludgeoning

Home Turf An innkeeper gains a +2 circumstance bonus to attack rolls, damage rolls, and AC within their inn.

Gamemastery Guide, page 239.

Open Innkeeper in the interactive creatures list or browse all creatures starting with I.