CREATURE 1
Perception +7
Languages Common
Skills Accounting Lore +5, Cooking Lore +5, Deception +6, Diplomacy +8, Society +7
Str +2 Dex +0 Con +1 Int +2 Wis +2 Cha +3
Items broom (functions as staff), innkeeper's apron (functions as leather armor), ledger
Font of Gossip The inkeeper's business gives them insight into the neighborhood's happenings. When Gathering Information, a person can gain as much information chatting with the innkeeper for 30 minutes to an hour as they would gain from 2 hours spent canvassing the neighborhood. Each person can learn gossip from an innkeeper only once per day, and only if the innkeeper is friendly or helpful to that individual. Whatever information the innkeeper knows about a given topic doesn't change if someone else asks the innkeeper about that topic, unless the innkeeper has since learned more.
AC 14; Fort +6, Ref +3, Will +9
HP 20
Speed 25 feet
Melee broom +7 (two-hand d8), Damage 1d4+2 bludgeoning
Melee fist +7 (agile, nonlethal), Damage 1d4+2 bludgeoning
Ranged ledger +5 (nonlethal, thrown 10 feet), Damage 1d4+2 bludgeoning
Home Turf An innkeeper gains a +2 circumstance bonus to attack rolls, damage rolls, and AC within their inn.
Gamemastery Guide, page 239.
Open Innkeeper in the interactive creatures list or browse all creatures starting with I.