CREATURE 8
Perception +16
Languages Common
Skills Architecture Lore +25, Athletics +13, Bureaucracy Lore +19, Crafting +25, Diplomacy +24, Intimidation +22, Society +21
Str +3 Dex +1 Con +1 Int +4 Wis +2 Cha +3
Items artisan's tools, construction schematics, guildmaster's uniform (functions as hide armor), +1 striking light hammer, tax ledgers
AC 26; Fort +14, Ref +14, Will +17
HP 135
Speed 25 feet
Melee light hammer +16 (agile), Damage 2d6+5 bludgeoning
Ranged light hammer +14 (agile, magical, thrown 20 feet), Damage 2d6+5 bludgeoning
Call to Action (auditory, concentrate, emotion, mental) The guildmaster gives a speech to inspire themself and all guild-member allies within 60 feet, granting them a +1 status bonus to attack and damage rolls until the start of the guildmaster's next turn.
Sworn Duty While within the guild or presiding over guild business, the guildmaster gains a +2 circumstance bonus to weapon attack rolls and deals an additional 2d6 damage on a successful weapon attack.
Gamemastery Guide, page 245.
Open Guildmaster in the interactive creatures list or browse all creatures starting with G.